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Average FPS and 1% lows: reading benchmark results
Why the same average frame rate can produce a very different experience.
Key points
This guide examines practical criteria and limitations instead of relying on one marketing metric.
What changed and what to check
- Average FPS shows overall throughput but hides occasional slow frames.
- The 1% low reveals consistency, although it depends on run length and test scene.
- A frame-time graph is the clearest way to see spikes, stutter, and repeatability.
Who should care
This material is useful for readers comparing components, planning a new build, or validating a result against their own use case.
Every final score should be considered together with test conditions and source data.
Practical takeaway
Judge smoothness with average FPS, 1% lows, and the frame-time graph together.
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